Johnny Neo – Randomised Elements – SHOKIZM

Hi Game Fans, Just a quick post about adding randomised elements to Johnny Neo! I was trying to think of a way to introduce some more variety to the game … More >
Hi Game Fans, Just a quick post about adding randomised elements to Johnny Neo! I was trying to think of a way to introduce some more variety to the game … More >
Well howdy there game fans! It’s been a while but I’m back to work on Johnny Neo – well actually, I never really stopped. Whilst Psy-Penguin Vs Infinity was a … More >
Hi All, So just a quick note to say I’ll be taking a break from working on Johnny Neo for a couple of weeks so I can work on my … More >
Hello game lovers! Today I wanted to show you the first video of Johnny Neo, showing my integration of the CBNA smartlight code to give pixel perfect lighting and shading. … More >
Hi Guys and Girls! Today I thought I’d give you a sneak peek at the theme tune I’ve been making for Johhny Neo. The main idea here was to create … More >
Hi All, So over the past couple of day’s I’ve been working on some sprites for Johnny Neo – mostly background and junk objects which I’ll be using to build-out … More >
So – here is the first look at my new project: JOHNNY NEO. Johnny Neo is a top-down adventure/shooter/puzzle/stealth game (phew – that was long) with an emphasis on story. … More >
Hi all – just a brief and somewhat sad notification to say that due to time constraints and constant schedule clashes I’ll no longer be working with the excellent up-and-coming … More >
So – ever since I started to get a grip on game making I’ve been worried about graphics. Quite frankly my spriting skills just aren’t stylistically correct for most games … More >
Recently people have been asking me why I like making games so much – and more importantly why I’ve stopped writing short stories. So I’ve decided to use this blog … More >